About Us

Meet the creators:

Paul is the sculptor and has a background in composites engineering, motor sports, aerospace and enjoyed traditional clay   sculpting; that hands‑on approach is at the heart of everything we make. He sculpts   digitally the same way he would in real life — starting with a wire‑mesh armature and   building up layers of virtual clay. It’s slow and completely immersive, but it gives our       characters that organic, human feel. Sculpting takes up pretty much all of his time… and he wouldn’t have it any other way.


I’m Andrea, and I handle everything that brings those sculpts to life once Paul’s finished shaping them. I do all the printing, file setup, testing, organising, social media, and the   endless admin that keeps this whole thing running. My background is in business admin and auditing, so making sure everything is clean, consistent, and ready for your printer is my happy place.


We’re a husband‑and‑wife team building a grounded, character‑driven apocalypse one creation at a time — and we’re so grateful you’re here with us at the start of it all.

 

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